an ATX based writer and graphic designer with a passion for creative and collaborative storytelling using a wide variety of mediums
here's some of my work:
slay the dragon campaign booklet
set in 1999 england, slay the dragon is a world of hidden monsters and the heroes who fight them, inspired by anime like bleach and jujutsu kaisen. designed to be used alongside the quest RPG system.
stramwerry
a short one-session adventure where the players are animals living on the campus of a magical school who must put together a midwinter festival to cheer up the students when all the school's adults mysteriously vanish. plays against the background of the events of descent into avernus.
space station santa
a one to two session adventure for dark matter. the players are a down-and-out traveling band playing at a resort on the edge of the universe, when a mysterious figure crashes their show. it's then up to the PCs to discover the true meaning of the holidays.
planet dracula
a short one-session adventure for dark matter. the players, working as intergalactic delivery drivers, must bring a mysterious package to a mysterious castle floating in space. but when the package goes missing during the delivery, they must track down the thieves in the abandoned sewers beneath the castle, and perhaps discover what the oh-so-valuable cargo actually is.
harvest fest
a two or three session adventure for dark matter. the PCs are employees of a space catering company, and their current job finds them hired to cater the all-important annual harvest festival on a medieval world. they arrive without equipment or supplies, and must they must venture out into the primitive surroundings to try and find suitable ingredients for a grand meal.